Introduction

In the year 3036 rabbits have become the slaves of the current civilization via bionical modifications. However, in Barcelona a revolutionary movement will try to put an end to this social injustice.
I made my Final Degree Project following this premise. I wanted to explore this universe from an audiovisual point of view and I choosed to go for a trailer.

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The title "Rabbitlution" comes from the junction point of the words "revolution" and "rabbit".
One of the main goals of this project was to learn and strengthen my knowledge in CG creation and VFX composition as well as softwares such as Maya, Substance, Houdini FX, Foundry Nuke X or ZBrush.

Result

You can watch the trailer of the project on vimeo below:

Character creation

The main character of the trailer is a bionically modified rabbit called RB-113. Something is different inside him, he has the ability of disregarding the creators, he is the choosen one, the rabbit who can lead the Rabbitlution and get rid of the chains.
It was modelled both with traditional polygon modelling (C4D) and sculpting (ZBrush) as it can be seen in the pictures below.

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Its hair was groomed with Yeti in Maya and it was textured in Substance. At the end we have a model of 43k polygons, rigged and with blendshapes.

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Procedural environments

In order to enhance the workflow most of the environment models were made procedurally in Houdini FX and textured in Subtance.

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HDRI creation

The HDRIs for the CG integration were made with a Ricoh Theta S Pro 360ยบ.

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Texturing & Shading

All the Texturing and Shading work has been done in Substance exporting to Redshift renderer.

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Matchmoving

Matchmoving & 3D camera tracking on Foundry Nuke X.

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Simulations

Particle simulations and rigid body dynamics.

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Composition

Compositing in Foundry Nuke X integrating all assets and simulating motion blur, emissives, defocus, etc. Moreover I created a LUT to create a Cyberpunk atmosphere.

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Making-of

You can watch a brief Making-of below: